Happy Monday!
I am actually on my way to Miami today to hang out with a few internet friends, including my co-host in this slow journey through personal finance J.D. Roth.
This ties in nicely with our first post, which is to look forward to the good things in life (big and small) and you’ll be happier.
Every Day, Look Forward to a Really Good Sandwich [Slate] – “Science shows us the benefits of looking forward. A 2018 study published in Frontiers in Psychology used functional magnetic resonance imaging to demonstrate a correlation between anticipation of good things and well-being. According to the authors, we evolved to anticipate. Making preparations for the future was, for our ancestors, linked with survival. But you can, the scientists note, use your made-to-anticipate brain to “look forward to” negative things. And that is just anxiety.” Looking forward to bad things is bad, but looking forward to good things can be great!
Retirement is Filled with Surprises – Good and Bad [Center for Retirement Research at Boston College] – “One in four retired households, for example, agree they are “forced to live more frugally than we wanted,” and one in 10 said they’re “spending their nest egg too fast,” according to the survey, fielded in 2023 by Hearts & Wallets, which provides data to the financial industry.”
When I was in junior high schools (and probably part of high school), I played a lot of Magic: The Gathering. I still have my cards in boxes in the basement. I did not know it had lost its way (even though periodically I’d see things mentioned on the internet) but that tends to happen with things that get too big sometimes…
The Creator Of ‘Magic: The Gathering’ Knows Exactly Where It All Went Wrong [Defector] – “She was right. After Magic: The Gathering debuted at Gen Con in 1993, six months of product sold out in six weeks. When Wizards ordered another print run from their printer in Belgium, Adkison panicked as millions of dollars in booster boxes arrived on his front lawn, perched on pallets. When the company moved its offices into an industrial park in Tukwila a few months later, it grew from seven employees to a hundred in less than a year, at one point hiring 10 new employees a week to keep up with demand, including a large contingent of goths from the city’s Vampire: The Masquerade role-playing community. When the next edition of Gen Con opened its gates in August of 1994, Magic had supplanted Dungeons & Dragons as the biggest thing in gaming.”